How to Make an Animation on Flash and Upload It to Youtube

Animate provides several methods by which you can incorporate video into your Animate document and play it dorsum for users.

Before yous brainstorm

Before you lot outset working with video in Animate, information technology is important to understand the following information:

  • Animate can only play specific video formats.

    These include FLV, F4V, and MPEG video. For instructions on converting video in other formats, see Create video for utilise in Animate.

  • Use the separate Adobe Media Encoder application (included with Animate) to convert other video formats to F4V. For instructions, see Create video for use in Animate.

  • In that location are different ways of adding video to Breathing, each with advantages in different situations. Encounter beneath for a list of these methods.

  • Animate includes a Video Import Wizard that opens when you cull File > Import > Import Video.

  • Using the FLVPlayback component is the simplest way to apace get video playing in a Animate file.

    For instructions, come across Progressively download video using a spider web server.

Methods for using video in Animate

You tin use video in Breathing in different ways:

  • Progressive download from a web server

    This method keeps the video file external to the Animate file and the resulting SWF file. This keeps the SWF file size small. This is the most common method of using video in Animate.

  • Stream video using Adobe Media Server.

    This method also keeps the video file external to your Animate file. Adobe Media Streaming Server gives you secure protection of your video content in add-on to a polish streaming playback experience.

  • Embed video data directly within a Animate file

    This method results in very large Animate files, and is only recommended for brusk video clips. For instructions, encounter Embed video within an Breathing file.

Progressively download video using a web server

Progressive downloading lets you apply either the FLVPlayback component or ActionScript that you write to load and play back external FLV or F4V files in a SWF file at runtime.

Considering the video file is kept external to the other Animate content, it'south relatively easy to update video content without republishing the SWF file.

Progressive downloading provides the following advantages over embedding video in the Timeline:

  • During authoring, you can publish only your SWF file to preview or test part or all of your Animate content. This results in faster preview times and quicker turnaround on iterative experimentation.

  • During playback, video begins playing as presently as the outset segment of video is downloaded and buried to the local computer'southward deejay drive.

  • At runtime, video files are loaded by Flash Role player from the computer'southward disk bulldoze into the SWF file, with no limitation on video file size or duration. No audio synchronization issues or retentivity restrictions exist.

  • The frame rate of the video file can be unlike from the frame rate of the SWF file, allowing for greater flexibility in authoring Breathing content.

Import video for progressive download

You lot can import a video file that is stored locally on your computer, and then upload the video file to a server later importing it to your FLA file. In Animate, when yous import video for progressive download, you are actually adding only a reference to the video file. Animate uses the reference to discover the video file on your local computer or on a web server.

Y'all tin can too import a video file that is already uploaded to a standard web server, an Adobe Media Server (AMS), or Flash Video Streaming Service (FVSS).

  1. Select File > Import > Import Video to import the video prune into the current Animate document.

    Select video window

    Select video window
  2. Select the video clip to import. You can select either a video clip located on your local computer, or enter the URL of a video already uploaded to a web server or Adobe Media Server.

    • To import video located on your local computer, select Load external video with playback component.

    • To import video already deployed to a web server, Adobe Media Server, or Flash Video Streaming Service, select Already deployed to a web server, Wink Video Streaming Service, or Stream From Adobe Media Server, and enter the URL of the video clip.

     The URL for a video prune located on a web server will use the http communication protocol. The URL for a video prune located on a Adobe Media Server or Flash Streaming Service will employ the RTMP communication protocol.

  3. Select a peel for your video clip.

    Select the skin for video clip

    Select the skin for video clip

    You tin can choose to:

    • Not use a skin with the FLVPlayback component by selecting None.
    • Select one of the predefined FLVPlayback component skins. Animate copies the pare into the same folder as the FLA file.

     FLVPlayback component skins are slightly dissimilar depending on whether you are creating an AS2- or AS3-based Breathing document.

    • Select a custom peel of your own design by entering the URL of the skin on the web server.

     If you choose to use a custom pare invoked from a remote location, then live preview will not be available for the video on Stage.

  4. The Video Import Wizard creates an FLVPlayback video component on the Phase that you tin can use to test video playback locally. When you finish creating your Animate certificate and want to deploy the SWF file and video clip, upload the following assets to the spider web server or Adobe Media Server hosting your video:

    • If you are using a local copy of the video prune, upload the video prune (which is located in the aforementioned folder equally the source video clip you selected with a .flv extension).

     Animate uses a relative path to point to the FLV or F4V file (relative to the SWF file), letting you use the aforementioned directory structure locally that you employ on the server. If the video was previously deployed to your FMS or the FVSS hosting your video, you lot can skip this step.

    • The video peel (if you chose to use a pare)

      To use a predefined skin, Animate copies the peel into the same folder as the FLA file.

    • The FLVPlayback component

      To edit the FLVPlayback component's URL field to that of the web server or Adobe Media Server that y'all are uploading the video to, use the Component inspector (Windows > Component inspector) to edit the contentPath parameter.

Adobe Media Server streams media in real-time to Flash Role player and AIR. Adobe Media Server uses bandwidth detection to evangelize video or audio content based on the user's bachelor bandwidth.

Streaming video with Adobe Media Server provides the post-obit advantages over embedded and progressively downloaded video:

  • Video playback starts sooner than it does using other methods of incorporating video.

  • Streaming uses less of the client's retentiveness and disk space, considering the clients don't need to download the entire file.

  • Network resources are used more efficiently, because merely the parts of the video that are viewed are sent to the customer.

  • Delivery of media is more than secure, because media is not saved to the customer'southward cache when streamed.

  • Streaming video provides better tracking, reporting, and logging ability.

  • Streaming lets you deliver live video and audio presentations, or capture video from a web cam or digital video photographic camera.

  • Adobe Media Server enables multiway and multiuser streaming for video conversation, video messaging, and video conferencing applications.

  • By using server-side scripting to control video and audio streams, you can create server-side play lists, synchronized streams, and more intelligent delivery options based on the customer's connection speed.

To learn more about Adobe Media Server, encounter www.adobe.com/go/flash_media_server.

To learn more about Wink Video Streaming Service, see www.adobe.com/become/learn_fvss_en.

Embed a video file within a Animate file

When you embed a video file, all of the video file data is added to the Breathing file. This results in a much larger Breathing file and subsequent SWF file. The video is placed in the Timeline where you can see the individual video frames represented in the Timeline frames. Because each video frame is represented past a frame in the Timeline, the frame rate of the video prune and the SWF file must exist set to the aforementioned rate. If yous employ different frame rates for the SWF file and the embedded video clip, video playback is inconsistent.

Note: To employ variable frame rates, stream the video using either progressive downloading or Adobe Media Server. When y'all import video files using either of these methods, the FLV or F4V files are self-contained and run at a frame rate dissever from that of all other timeline frame rates included in the SWF file.

Embedded video works best for smaller video clips, with a playback time of less than 10 seconds. If you are using video clips with longer playback times, consider using progressively downloaded video, or streaming video using Adobe Media Server.

The limitations of embedded video include:

  • You might encounter issues if the resulting SWF files go excessively large. Wink Player reserves a lot of retention when downloading and attempting to play big SWF files with embedded video, which tin can cause Flash Player to neglect.

  • Longer video files (over 10 seconds long) ofttimes have synchronization issues between the video and audio portions of a video prune. Over fourth dimension, the audio track begins playing out of sequence with the video, causing a less than desirable viewing experience.

  • To play a video embedded in a SWF file, the entire video file must be downloaded before the video starts to play. If y'all embed an excessively large video file, it might have a long time for the SWF file to download in its entirety and for playback to beginning.

  • After a video clip is imported, it cannot exist edited. Instead, you lot must re-edit and re-import the video file.

  • When publishing your SWF file via the web, the entire video must be downloaded to the viewer'due south computer earlier video playback can begin.

  • At runtime, the entire video must fit into the local retention of the playback calculator.

  • The length of an imported video file cannot exceed 16000 frames.

  • The video frame rate and Animate Timeline frame rate must be the aforementioned. Set the frame rate of your Animate file to lucifer the frame rate of the embedded video.

You lot can preview frames of an embedded video past dragging the playhead along the Timeline (scrubbing). Note that the video sound track does not play back during scrubbing. To preview the video with sound, employ the Test Motion-picture show command.

Embedding a video within a Animate file

  1. Select File > Import > Import Video to import the video clip into the electric current Animate certificate.

  2. Select i of the following options:

    Load external video with playback component: Imports the video and creates an example of the FLVPlayback component to control video playback.

    Embed FLV in SWF and play in timeline : Embeds the FLV into the Animate certificate and places it in the timeline.

    Embed H.264 videos in timeline : Embeds H.264 videos into the Breathing document. When you import a video using this option, it is placed on the stage to be used as a guide for your animation at blueprint time. Frames from the video are rendered on the stage as you scrub through or play the timeline. The audio for the relevant frames is also played dorsum.

    When you endeavour to publish your FLA file with H264 video content on a layer that is neither a guide layer nor a subconscious layer, a warning is shown if the platform you are publishing to does non back up embedded H.264 videos.

  3. Click Browse and select the video file from your computer and click Next.

    Optional: If you lot have Adobe Media Encoder installed on your computer and you want to convert the video to another format using AME, click Convert video.

  4. Choose the symbol type with which to embed the video.

    Choose the symbol type

    Choose the symbol blazon

    Embedded Video

    If you lot're using the video clip for linear playback in the Timeline, importing the video into the Timeline is the nigh advisable method.

    Movie Clip

    A all-time practice is to place video inside a movie prune instance, because you lot take the most control over the content. The video's Timeline plays independently from the main Timeline. You do not take to extend your main Timeline by many frames to accommodate the video, which can brand working with your FLA file hard.

    Graphic

    When y'all embed a video clip as a grapheme, you cannot collaborate with the video using ActionScript (typically yous use graphic symbols for static images and to create reusable pieces of animation that are tied to the main Timeline).

  5. Import the video clip direct onto the Stage (and the Timeline) or every bit a library item.

    By default, Animate places the video y'all import on the Stage. To import into the library only, deselect Place Example on Stage.

    If yous're creating a elementary video presentation with linear narration and niggling to no interaction, accept the default setting and import the video to the Stage. To create a more dynamic presentation, work with multiple video clips, or add dynamic transitions or other elements using ActionScript, import the video into the library. After a video prune is in the library, customize it by converting it into a MovieClip object that you can more easily control with ActionScript.

    By default, Animate expands the Timeline to adapt the playback length of the video prune you lot are embedding.

    If the video file contains audio that you don't desire to import, deselect Include audio.

  6. Click Next. Review the confirmation messages and click Terminate.

    The Video Import wizard embeds the video into the SWF file. The video appears either on the Stage or in the library depending on the embedding options you lot chose.

    Finish video import dialog

    Finish video import dialog
  7. In the Belongings inspector (Window > Properties), give the video prune an instance proper name, and make whatsoever modifications to the video clip'south backdrop.

    Video clip instance name

    Video clip instance name

Import video files into the library

To import FLV, F4V, or H.264 videos, use the Import > Import Video or Import to Library commands.

To create your own video player, which dynamically loads FLV or F4V files from an external source, place your video within a moving-picture show clip symbol. When you load FLV or F4V files dynamically, arrange the dimensions of the film clip to match the bodily dimension of the video file and scale the video by scaling the movie clip.

 A all-time practise is to place video inside a moving-picture show clip instance, which gives you the most control over the content. The video'due south Timeline plays independently from the main Timeline. You do non have to extend your chief Timeline by many frames to adjust the video, which tin can brand working with your FLA file hard.

  1. To import an FLV, SWF, or H.264 video file into the library, exercise 1 of the following:

    • Select File > Import > Import To Library.

    • Select whatsoever existing video clip in the Library Panel, and select Properties from the Library Panel menu. Yous tin can also rght-click on the video file and choose Properties in the popular-up menu. Click Import. Locate the file to import, and click Open up.

    Import to library option

    Import to library option

Change the properties of a video prune

Yous tin change properties for an case of an embedded video prune on the Stage, assign the instance an instance name, and change its width, peak, and position on the Phase using the Holding inspector. Yous can also swap an example of a video prune—assign a unlike symbol to an instance of a video clip. Assigning a dissimilar symbol to an instance displays a different example on the Stage but leaves all the other case backdrop (such as dimensions and registration point) intact.

In the Video Properties dialog box, you lot can do the following:

  • View information about an imported video prune, including its proper noun, path, cosmos date, pixel dimensions, length, and file size

  • Change the video clip proper noun

  • Update the video clip if you modify it in an external editor

  • Import an FLV or F4V file to replace the selected clip

  • Consign a video clip equally an FLV or F4V file

Change video case properties in the Belongings inspector

  1. Select an instance of an embedded or linked video clip on the Phase.

  2. Select Window > Backdrop, and practise whatever of the post-obit:

    • Enter an instance proper name in the Name text field on the left side of the Belongings inspector.

    • Enter values for W and H to alter the dimensions of the video instance.

    • Enter values for X and Y to alter the position of the upper-left corner of the instance on the Stage.

    • Click Swap. Select a video clip to replace the clip currently assigned to the case.

    Y'all can swap an embedded video clip only with some other embedded video clip, and you can swap a linked video prune only with another linked video clip.

View video clip properties in the Video Properties dialog box

  1. Select a video clip in the Library Panel.

  2. Select Properties from the Library Panel card, or click the Backdrop button located at the lesser of the Library Panel. The Video Backdrop dialog box is displayed.

Assign a new name to, update, or replace a video

  1. Select the video prune in the Library Panel and select Properties from the Library Panel card.

    • To assign a new name, enter the name in the Name text field.

    • To update a video, navigate to the updated video file and click Open.

    • To replace a video, click Import, navigate to the FLV, F4V, or H.264 file to supersede the current prune, and click Open.

Command video playback using the Timeline

To control playback of an embedded video file, command the Timeline that contains the video. For example, to pause a video playing on the principal Timeline, you would call a stop() action that targets that Timeline. Similarly, you lot can control a video object in a film prune symbol by controlling the playback of that symbol'due south Timeline.

You tin apply the following actions to imported video objects in movie clips: goTo, play, stop, toggleHighQuality, stopAllSounds, getURL, FScommand, loadMovie, unloadMovie, ifFrameLoaded, and onMouseEvent. To utilize actions to a Video object, first convert the Video object to a picture show clip.

To show a alive video stream from a camera, use ActionScript. Kickoff, place a Video object on the Stage, select New Video from the Library Console menu. To attach the video stream to the Video object, utilise Video.attachVideo.

See also Video and attachVideo (Video.attachVideo method) in the ActionScript ii.0 Language Reference, and fl.video in the ActionScript 3.0 Language Reference.

Update an embedded video later on editing its source file

  1. Select the video prune in the Library Console.

  2. Select Backdrop and click Update.

    The embedded video prune is updated with the edited file. The compression settings you selected when yous first imported the video are reapplied to the updated clip.

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Source: https://helpx.adobe.com/animate/using/add-video.html

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